OGRE-Next 3.0.0
Object-Oriented Graphics Rendering Engine
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Ogre::ParticleSystemRendererFactory Class Reference

Abstract class definition of a factory object for ParticleSystemRenderer. More...

#include <OgreParticleSystemRenderer.h>

Inheritance diagram for Ogre::ParticleSystemRendererFactory:

Public Member Functions

 ParticleSystemRendererFactory ()
Public Member Functions inherited from Ogre::FactoryObj< ParticleSystemRenderer >
virtual ~FactoryObj ()
virtual ParticleSystemRenderercreateInstance (const String &name)=0
 Creates a new object.
virtual void destroyInstance (ParticleSystemRenderer *ptr)=0
 Destroys an object which was created by this factory.
virtual const StringgetType () const=0
 Returns the factory type.

Public Attributes

SceneManagermCurrentSceneManager
 Needs to be set directly before calling createInstance.

Detailed Description

Abstract class definition of a factory object for ParticleSystemRenderer.

Constructor & Destructor Documentation

◆ ParticleSystemRendererFactory()

Ogre::ParticleSystemRendererFactory::ParticleSystemRendererFactory ( )
inline

References mCurrentSceneManager.

Member Data Documentation

◆ mCurrentSceneManager

SceneManager* Ogre::ParticleSystemRendererFactory::mCurrentSceneManager

Needs to be set directly before calling createInstance.

Referenced by ParticleSystemRendererFactory().


The documentation for this class was generated from the following file: