OGRE-Next 3.0.0
Object-Oriented Graphics Rendering Engine
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Ogre::VulkanFrameBufferDescKey Struct Reference

#include <OgreVulkanRenderPassDescriptor.h>

Inheritance diagram for Ogre::VulkanFrameBufferDescKey:

Public Member Functions

 VulkanFrameBufferDescKey ()
 VulkanFrameBufferDescKey (const RenderPassDescriptor &desc)
bool operator< (const VulkanFrameBufferDescKey &other) const
Public Member Functions inherited from Ogre::FrameBufferDescKey
 FrameBufferDescKey ()
 FrameBufferDescKey (const RenderPassDescriptor &desc)
bool operator< (const FrameBufferDescKey &other) const

Additional Inherited Members

Public Attributes inherited from Ogre::FrameBufferDescKey
bool allLayers [OGRE_MAX_MULTIPLE_RENDER_TARGETS]
RenderPassTargetBase colour [OGRE_MAX_MULTIPLE_RENDER_TARGETS]
RenderPassTargetBase depth
uint8 numColourEntries
bool readyWindowForPresent
RenderPassTargetBase stencil

Constructor & Destructor Documentation

◆ VulkanFrameBufferDescKey() [1/2]

Ogre::VulkanFrameBufferDescKey::VulkanFrameBufferDescKey ( )

Referenced by operator<().

◆ VulkanFrameBufferDescKey() [2/2]

Ogre::VulkanFrameBufferDescKey::VulkanFrameBufferDescKey ( const RenderPassDescriptor & desc)

Member Function Documentation

◆ operator<()

bool Ogre::VulkanFrameBufferDescKey::operator< ( const VulkanFrameBufferDescKey & other) const

The documentation for this struct was generated from the following file: