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OGRE-Next 3.0.0
Object-Oriented Graphics Rendering Engine
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ControllerValue wrapper class for AnimationState. More...
#include <OgreAnimationState.h>
Public Member Functions | |
| AnimationStateControllerValue (AnimationState *targetAnimationState) | |
| Constructor, pass in the target animation state. | |
| ~AnimationStateControllerValue () override | |
| Destructor (parent already virtual). | |
| Real | getValue () const override |
| ControllerValue implementation. | |
| void | setValue (Real value) override |
| ControllerValue implementation. | |
| Public Member Functions inherited from Ogre::ControllerValue< Real > | |
| virtual | ~ControllerValue () |
ControllerValue wrapper class for AnimationState.
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inline |
Constructor, pass in the target animation state.
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inlineoverride |
Destructor (parent already virtual).
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overridevirtual |
ControllerValue implementation.
Implements Ogre::ControllerValue< Real >.
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overridevirtual |
ControllerValue implementation.
Implements Ogre::ControllerValue< Real >.