OGRE-Next 3.0.0
Object-Oriented Graphics Rendering Engine
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OgreScriptTranslator.h File Reference

Classes

class  Ogre::BuiltinScriptTranslatorManager
 This class manages the builtin translators. More...
class  Ogre::CompositorLoadActionTranslator
class  Ogre::CompositorNodeTranslator
class  Ogre::CompositorPassTranslator
class  Ogre::CompositorRenderTargetViewTranslator
class  Ogre::CompositorShadowMapRepeatTranslator
class  Ogre::CompositorShadowMapTargetTranslator
class  Ogre::CompositorShadowMapTargetTypeTranslator
class  Ogre::CompositorShadowNodeTranslator
class  Ogre::CompositorStoreActionTranslator
class  Ogre::CompositorTargetTranslator
class  Ogre::CompositorTextureBaseTranslator
class  Ogre::CompositorWorkspaceTranslator
class  Ogre::GpuProgramTranslator
class  Ogre::HlmsTranslator
class  Ogre::MaterialTranslator
class  Ogre::ParticleAffectorTranslator
class  Ogre::ParticleEmitterTranslator
class  Ogre::ParticleSystemTranslator
class  Ogre::PassTranslator
class  Ogre::ScriptTranslator
 This class translates script AST (abstract syntax tree) into Ogre resources. More...
class  Ogre::ScriptTranslatorManager
 The ScriptTranslatorManager manages the lifetime and access to script translators. More...
class  Ogre::SharedParamsTranslator
class  Ogre::TechniqueTranslator
class  Ogre::TextureSourceTranslator
class  Ogre::TextureUnitTranslator

Namespaces

namespace  Ogre
 bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h>