OGRE-Next 3.0.0
Object-Oriented Graphics Rendering Engine
Loading...
Searching...
No Matches
Ogre::RenderPassColourTarget Struct Reference

#include <OgreRenderPassDescriptor.h>

Inheritance diagram for Ogre::RenderPassColourTarget:

Public Member Functions

 RenderPassColourTarget ()
Public Member Functions inherited from Ogre::RenderPassTargetBase
 RenderPassTargetBase ()
bool operator!= (const RenderPassTargetBase &other) const
bool operator< (const RenderPassTargetBase &other) const

Public Attributes

bool allLayers
 When true, slice will be ignored, and all slices will be attached instead.
ColourValue clearColour
Public Attributes inherited from Ogre::RenderPassTargetBase
LoadAction::LoadAction loadAction
uint8 mipLevel
uint8 resolveMipLevel
uint16 resolveSlice
TextureGpuresolveTexture
uint16 slice
StoreAction::StoreAction storeAction
TextureGputexture

Constructor & Destructor Documentation

◆ RenderPassColourTarget()

Ogre::RenderPassColourTarget::RenderPassColourTarget ( )

Member Data Documentation

◆ allLayers

bool Ogre::RenderPassColourTarget::allLayers

When true, slice will be ignored, and all slices will be attached instead.

◆ clearColour

ColourValue Ogre::RenderPassColourTarget::clearColour

The documentation for this struct was generated from the following file: